![]() Keep in mind, though, that if you use the black hole too soon, he will kill you with his own. ![]() The third one will instantly kill you, so just before that one reaches you, nuke him with the black hole spell and defeat him. Have 2 Turtle Potions ready, and use them when the Developer's first and second text messages are about to reach you. The only way to do this is to cast your own Black Hole and immediately Teleport away, hoping that you don't teleport into a Black Hole. Instead of taking the damage, the Player can also Teleport away from the Black Hole. This method still requires surviving two ticks of damage (e.g. If you Jump at the same time that you cast a forbidden magic, you will only take two ticks of damage, and the Dev will die even if he survives the first three ticks. Even with max HP from eating candy, more Health upgrades won't allow surviving more Black Hole hits until the 5th upgrade, but they allow the Player to hit the Developer for a longer period of time. Two Health upgrades with heart pendant, heart plug, and at least 793,653 candies eaten will result in more than 2000 max HP. ![]() With the Armour, Turtle Potion, and 1501 HP, the Player can live for 4 ticks and guarantee the Developer's death. ![]() With the Armour and Turtle Potion, the Player takes 500 HP per tick, needing 1001 HP. With Enchanted Knight Body Armour, the Player takes 1000 damage per tick instead of 5000, so at least 2001 (current) HP is needed. Therefore, the Player must survive three ticks, possibly dying on the third. If both the Player and the Developer die at the same time, the Player wins. The less HP he has, the more likely he'll die from 3 ticks instead of 4. That means it takes three to four hits for him to die from it. The Developer takes damage from his Black Hole at 30% to 35% max HP per tick. To trigger his Black Hole, just cast Erase Magic, Obsidian Wall, Black Demons, or Black Hole. Requires more than 2000 HP and Enchanted Knight's Armour, or more than 1000 HP if also using Turtle Potion. Overview: Cause the Developer to cast Black Hole while standing next to him, and then survive the Black Hole long enough for the Developer to die from it. The Developer drops 6,000,000 candies upon defeat, and logs the message, "You managed to beat me. The Developer's Black Hole will damage himself. Teleport can dodge the Black Hole, but spell cooldown prevents Teleport from being used right after another spell, so it can only be used after your own Black Hole. If the player uses black magic, Black Hole, or Erase Magic, a black hole will be formed at the player's location, dealing 5000 damage per hit. The second text, "I'M GLAD YOU MADE IT THIS FAR", deals 32 damage per magic ball. It is available for purchase at Xgen Studios's main website.The first text, "HELLO", is made of magic balls that deal 20 damage per hit. Stick RPG 2 is great and all, but the Director's Cut is even better! It offers full-screen offline play, a full, exclusive soundtrack, all of the locations in the fourth island accessible (with the exception of the Sewers), and much, much more. The fourth island is accessible, but its buildings and locations are locked to regular players. There are three major islands that you can travel around and explore in, all free and accessible to your character. But like the prequel game, your character's head is still blue. The building and sticks are much more well animated, and Stick Arena-style fights have been put in the game. Unlike its predecessor, Stick RPG 2 is much more ahead in terms of gameplay and graphics. Meet strange stick figures as you make your way through Paper Thin City's floating islands! This game and its prequel, Stick RPG, were both produced and developed by Xgen Studios.Īs you fall into Paper Thin City, you are stuck and must find trans-dimension objects for Professor Ansel to complete your quest and get back home. Stick RPG 2 is a free-style roleplaying game that was released on April 19, 2011.
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